December 6, 2004
Silicon Graphics (NYSE: SGI) today at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) announced that the U.S. Army’s Redstone Technical Test Center (RTTC), in order to perform highly advanced test and evaluation on Army missile systems has installed two SGI(R) Onyx(R) family supercomputing systems and 10 Silicon Graphics Fuel(R) visual workstations, an SGI(R) InfiniteStorage system plus related hardware and software.
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November 26, 2004
In California there’s a computer manufacturer that makes powerful machines beloved by a tiny niche of creative users, featuring a media-oriented Unix operating system and stunning industrial design. But it’s not Apple Computer.
[[ SiliconBunny gets a mention, as does Ian Mapleson, Nekochan, and several other top sites.]]
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November 23, 2004
WHAT do Harry Potter, Band Of Brothers, Tomb Raider, Die Another Day, Shrek, Antz, Pearl Harbor, and The Lord Of The Rings: The Fellowship Of The Ring have in common? They were all made using high-end equipment and software from Silicon Graphics Inc.
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November 23, 2004
US-BASED Silicon Graphics Inc (SGI), which is best known for its visualisation software, plans to push data storage solutions aggressively this year and next to digital media companies, government undertakings, and R&D institutions. The aim is to get storage solutions to contribute 33 per cent to gross global revenues in two years – from about 18 per cent currently.
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November 22, 2004
With a wink of the eye or an arch of the eyebrow, what is that intriguing stranger telling you? Silicon Graphics (NYSE: SGI) today announced that through the use of its advanced visualization technology, the answers to these and other questions of non-verbal communications may be uncovered with unusual precision by Ontario, Canada-based researchers at the Sheridan Institute of Technology and Advanced Learning, in collaboration with the University of Toronto and Queens University. Using a Silicon Graphics(R) Onyx4(TM) UltimateVision(TM) system, these scientists are in the process of creating the first research-quality simulated human face, whose features can be controlled by a mouse right down to a Mona Lisa smile. The project will help isolate facial patterns humans routinely use to communicate, and do so with more scientific rigor than any real human being could muster.
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